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Shootski » Devlog
- Added visual meter to show how long you need to hold up (doors, checkpoints, signs).
- Added different sprite to dropping platforms.
- Added settings toggle for saved memories.
- Added YOLO to not have checkpoints.
- Added notice to "First Leap" level to instruct players to hold up to look up.
- Added dead enemies to turn a different shade before they explode, so you know they're dead.
- Modified default health bar to have 10 visuals instead of 6, since the player has 100 health and takes damage by 10.
Files
Shootski.zip 79 MB
Mar 25, 2023
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Shootski
A game about shooting jelly aliens in the face.
Status | Released |
Author | sitebender |
Genre | Shooter, Action, Platformer |
Tags | 2D, Controller, gamepad, mega-man, Pixel Art, Retro, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- More AchievementsAug 13, 2023
- Improved First Play ExperienceAug 09, 2023
- Mostly Mystic Map TweaksJul 26, 2023
- Fixes and Tweaks pt2Jul 19, 2023
- More Menu EnhancementsJul 15, 2023
- A lot of fixes and enhancementsJul 12, 2023
- A Difficulty UpdateJun 16, 2023
- Transportation fixes and more secretsMay 13, 2023
- Gamepad RebindingApr 28, 2023
- Mirror Mode and FixesApr 10, 2023
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